Eidos Interactive: Loves it.
Famous For: Tomb Raider, Dues Ex, Legacy of Kain, Thief, Hitman
"I can certainly see lots of opportunities for classic-style games like platformers that new and old gamers will really enjoy. We've thought of several titles that we're planning that will fit in well. Any game that has the flow of motion in three dimensions will benefit with [the] Revolution. Flying games will be wild and more fun than ever."
THQ: Really Loves it.
Famous For: WWF, SpongeBob SquarePants, Fairly OddParents, Destroy All Humans
"We enthusiastically support Nintendo's next console because we believe their approach of continual innovation is very much in line with our own strategy of creating unique and innovative games for the next generation of hardware."
"I'm surprised and happy with the direction Nintendo is going."
Namco Bandai: Developing for it.
Famous For: Tales series, Baten Kaitos, Katamari Damacy, Tekken, Soul Calibur, Gundam, .hack, Dragonball
"The soon-to-be-merged companies disclose plans to become third-party publishers for Nintendo's next-generation console."
SquareEnix: Loves it.
Famous For: Dragon Quest, Final Fantasy, Chrono Series, Mana series, Romancing SaGa
"What increased our interest further is that the next step is already being prepared for Revolution. [Nintendo's networking plan is] not just a portable, not just a console -- it's exactly what we wanted in that it's the birth of a completely new platform."
"From here on, we'll have to challenge ourselves with content in response to what Nintendo offers. We would like to give strong support."
Koei: Developing for it.
Famous For: Dynasty Warriors, Romance of the Three Kingdoms, Nobunaga's Ambition
"We also have plans for the Xbox 360 and Revolution as well..."
"We are committing ourselves to creating new types of games for each of those platforms, so we hope you'll look forward to those."
Famous For: Worms, Game Genie
"The Revolution controller is very intuitive and immersive and should allow the character to become more of an extension of the player... it should also inspire creators to explore innovation and bring back bored consumers to gaming."
Buena Vista Games: Optimistic.
Famous For: Disney games, Turok
"The Revolution controller is truly innovative and will enable game designers to take advantage of gamers' full range of hand motions. Much as we've seen with the Nintendo DS, the Revolution control interface with lead to gameplay innovations."
Crystal Dynamics: Loves it.
Famous For: Gex, Legacy of Kain series
"In the landscape of primarily linear evolution, it is refreshing to see a product like the Revolution that truly strives to redefine game design. As a game designer, I am always excited to see products...which open the door to so many new possibilities."
Gearbox: Loves it.
Famous For: Half-Life expansions, Halo: Combat Evolved, Brothers in Arms
"In an interview with Dutch site Gamercc.com, company president of Gearbox Randy Pitchforth stated that the Revolution's controller is "an interesting device
", and that Gearbox are "looking forward to making games for it"."
NIBRIS: Really Loves it.
Famous For: Raid Over the River
"According to Piotr Orlowski, the game's project manager, NIBRIS "would like to do this game directly for Revolution and DS,"
adding further that "only Nintendo platforms [will] get this game."
Responding to why Raid over the River would only come to Nintendo's console rather than Xbox 360 or PS3, Orlowski stated, "Nintendo is our life. We have all of the Nintendo consoles; we are fans.""
"For Orlowski, the "idea of the Revolution pad is almost like a beautiful dream.""
CNN: Pleasantly Surprised.
"A simple point and shoot demo was more fun than I expected. I effortlessly pulled off loops and flight stunts I've never been able to manage with today's standard controller in a flying demo, simply by holding the controller as I might a paper airplane."
"Confession time: When it comes to console shooters, I'm terrible. I can finish them, but I'm nowhere near as competent as I am with my mouse/keyboard setup for the PC. In the early stages of the "Metroid" demo, it looked like this trend would continue, as I was all over the screen. By mid-way, though, I was better able to move and aim -- and enjoyed the game far more than I did with the GameCube controller."
TIME: #2 on Things That Will Blow Your Mind
"When it comes to video-game controllers, Nintendo has always been an innovator. Back when Atari and its one-button joystick ruled, Nintendo devised a two-button controller with a directional thumb pad. Then came action-sensitive vibration, wireless connectivity and an analog stick for 360° steering. Now the company hopes to shake things up with a wireless controller for next year's Revolution console that will allow players to apply real-world physical experience to games."
It's #2 on "Things That Will Blow Your Mind", right underneath a new airliner. What more do you want?
Edge Magazine: Really loves it.
"According to the magazine, the controller is "unthreatening and uncomplicated,
" and "begs to be picked up.
" Continuing on, it "makes you feel like a magician, becoming so settled in your hand there might as well be nothing there.
"there's a soft, rubbery finish on both [the crook in the underside and the main action button]...meaning although the handset looks hard, sharp-edged, and slippery, the sensation of holding it is effortless."
"there's no immediate reason to believe that playing with Revolution will need any more playing with a mouse: rest your arm on your knee or sofa arm, and direct the action with gentle tilts and turns."
"the controller isn't a clumsy compromise: it's fast and sensitive. Although the understandable anxieties still exist that using it will feel like wrestling a gumed-up ballmouse, the sensation is more like swooping a high-res optical mouse across a decent mat."
"returning to TGS's show floor after playing the [Revolution] demos [was] a faintly surreal process. Suddenly, the 360 looks incredibly old-fashioned. Picking up a DualShock for a quick play of Rogue Galaxy seems preposterous. The [Revolution] controller makes it instantly apparent how much of a cheap fudge the 3-D controls of the last two generations have been."
Other Third-Party Developers: Making exclusives for it.
"We are seeing very strong third party support, and already talks about exclusive titles that will truly make use of the revolution controller and everything we are bringing in the machine
"Iwata also reveals that Nintendo has approached publishers and developers with gameplay concepts, proposing how their established franchises could benefit from Revolution's controller. The spokesman claims that, "without exception," all third parties have responded positively to such "concrete proposals," and Nintendo has found the meetings constructive and enjoyable.
He refused to mention any specific collaborations, but he promised many familiar titles and suggested the Revolution could have a large launch line-up "in 2006.""
You tell me who to believe.
Do you trust the people who CREATED everything we now and love about the gaming industry? Or do you trust the average Joe who has never even touched the controller, and chances are never even watched the video of the controller, or read anything about it?
From the looks of it, the opinions across the board seem to be, "Try it, and you'll love it. But you really can't understand just how great it is until you use it yourself."
If you want to, help me add to the list, but please provide an URL or else I can't put it on the list.
I'll continue contributing to this topic as more developers decide to develop for the Nintendo Revolution
-from a member at nintendo forums
For the Fanboys that are constantly saying the Rev will suck
INSERT 2 QUARTERS AND TRY AGAIN