Do you have any idea what an Ad Engineer's daily work looks like?
We are a group of people who want to make our ads platform awesome. Because "awesome ads are awesome" :)
Ad Engineering Team focuses on… ads.
We work closely with the Revenue Organization in order to drive our direct and indirect revenue. An example of a direct revenue product is the Fan Takeover ad.
Except supporting other products we also work A LOT with data. We do love data and experiments and we look at data in order to understand our ads and users better. We keep monitoring impressions of our ads or mobile web performance while experimenting.
Do you simply connect ads with boxes on your page, but want to learn how it works under the hood and with a big scale?
Are you a fan of something?
Are you a proactive person (think out of the box)?
Do you want to find a great team, with open communication and a great atmosphere?
Would you like to learn new things and also share your knowledge with others?
If you answered 'yes' to any of these questions, you should definitely apply for this role!
To make it happen we are TypeScript-oriented and we also have a natural interest in how things work end-to-end. Our work connects directly to the company’s revenue, so we care about quality by writing unit tests and functional/integration tests.
Benefits & Perks:
FANDOM is a global entertainment media brand powered by fan passion. The fan-trusted source in entertainment, FANDOM provides a home to explore, contribute to, and celebrate the world of pop culture. Whether looking for in-depth information on favorite fandoms or what’s buzzing in entertainment, FANDOM has your pop culture curiosities covered through fan-expert knowledge and carefully curated and fun, original multi-platform content.
FANDOM has a global audience of almost 200 million monthly uniques and encompasses over 400,000 fan communities. We currently feature more than 55 million pages of content, inclusive of video.