Shards of War Enters Beta, Gets a Wiki

AmbyR-gpuser
Gaming News
Gaming News


It takes a lot for a MOBA to stand out nowadays. Bigpoint Games comes on the scene with Shards of War, offering a unique take on the genre while keeping the gameplay familiar to what MOBA fanatics expect. They’ve just recently announced their beta, and we’re excited to be able to support them with the official Shards of War Wiki.

In the future humanity has unlocked the science to open “Shards,” gateways into parallel dimensions. With these roadways opened, humans from hundreds of different timelines have spilled into ours, sending Earth into chaos as each dimension struggles for control over the Earth, and the gateways to the other realities. Now, as the world we knew crumbles, powerful Sentinels have risen; some pledging to defend our world, and others vowing to conquer it.

Well, damn.

Shards of War is a five-on-five team-based MOBA that streamlines the formula and deposits players into a science-fiction world filled with diverging realities, fantastic technology, and ever-present chaos. While it has become accepted to control your champion’s movements through mouse clicks, Shards of War gives you complete control over your Sentinels with the WASD-movement configuration made popular in so many games.


The goal of each battle in Shards of War is simple: destroy the enemy base. But saying this and doing this are two very different beasts, as you will have to push three different waves of battle-ready drones towards the enemy base. Of course, the opposition is attempting to do the same, and when the two teams meet it will be the squad that works better together who will ultimately come out on top.

You can turn the tide of battle in your favor by gaining control over neutral drones at the center of the map – the team which controls these neutral drones will have a distinct advantage in pushing their lines forward and overwhelming the enemy base.

It’s not just the enemy team that’s working against you, though – it’s time itself. Unlike a number of other MOBAs, which can clock in at between 35-60+ minutes per contest, each match in Shards of War is rigidly timed at 20 minutes. This not only keeps the action frantic, but also ensures that you will be able to more easily commit to a game than, say, sitting down for a solid hour at a time.

Shards of War is now in open beta, meaning that all you have to go is register an account, download the client, and jump straight in. Each week they’ll be swapping out their different Sentinels for you to try, and as the game continues along in its development you can be assured that you’ll see even more playable Sentinels being added to their expanding roster.

Of course you can also learn about the different Sentinels by visiting the official Shards of War Wiki. If you’re playing the game and see something missing from this community-driven wiki, become a contributor and help us expand the wiki – you can learn how by visiting our Help Wiki. It’s a wiki about wikis – which is pretty meta.